After whining a bit on my Xbox Live League Page, I decided I’d snap some pics of the old and new versions of the Xbox 360 headset. I can’t say I like the changes much, but for a full explanation of why, check out the link and read up there.
Here’s a picture of the old controller volume/mute controls, right at the part that plugs into the 360 controller:
Pretty simple, huh?
Now, here’s the new volume/mute control…right in the middle of the cord:
Kinda inconvenient, if you ask me.
Now, here’s a pic showing how easy it once was to adjust the volume and toggle the mute switch on the old controller during gameplay:
Perfect…yet they still changed it anyway.
I haven’t heard any talk of the change, so I suspect that many people that are buying 360s now aren’t aware that it used to be different (and unquestionably better). For other people like myself that have used both types of headsets, what do you think? Are you with me on this one?
Just when the Gerstmann/Gamespot controversy couldn’t seem to get any more ridiculous, the boys over at Kotaku took notice of some strange happenings coming out of the Eidos PR machine. Apparently, well, not apparently, they are taking old comments, using them out of context, and slapping a 5-star rating on them for publication. Essentially, Eidos is falsifying review scores for their game. You’d think that after accusations of tampering with Gamespot that Eidos would lay low for a while, but instead they’re out there blatantly lying and misleading the gaming public.
Kane & Lynch: Dead Men is a disaster of a game; and the actual review scores are backing up that statement. In fact, I was invited to come to a press event last month to see the game in California and chose to decline, simply because I knew that I was set to walk into an event where I’d have to grin pretend to enjoy myself all evening with the game while being secretly repulsed. Look, everybody releases a stinker once in a while, maybe it’s time Eidos simply owns up to it. Yes, Eidos offered to fly me down there on a Thursday night, put me up in a hotel until Saturday, and show me a good time while checking out their game. Nothing like trying to butter up the press before releasing a stinker, eh Eidos?
Here’s hoping that all this can just go away soon. I mean, it probably would sooner than later if Eidos would just cut the crap, come clean with the gaming community and admit that their product faced a “troubled development”, and move on to the next project.
Original story with images of the faked review scores: Kotaku
Boy, they’re great at taking your money, but they’re terrible at giving you any sort of acceptable service. Anyway, I was really looking forward to this week’s podcast, but we can thank Qwest and their total ineptitude for creating a scenario where putting out a show would be physically, logistically, theoretically, grammatically, and emotionally impossible.
There’s a new ISP coming into town soon…it’s not soon enough.
For our some 250 regular listeners…sorry, we’ll get a show out as soon as Qwest can get their act together. Try not to miss us too much.
Lorne Lanning, president and co-founder of Oddworld Inhabitants, appeared in a 2-part interview with EGM editors on their weekly podcast, EGM Live. This week the second part of the interview aired and it’s worth a listen. Lorne kind of goes off and starts claiming that there’s no link to Osama Bin Laden and 9/11 and claiming that conspiracies exist here and there; and that somehow this plays into the reason why his games have failed in recent years. The whole thing sounded like a guy that is looking for more excuses why his games have struggled to sell lately. Beyond the conspiracy theories you can hear him go off and whine about game types that are popular. Non-gamers, terrorists, Britney Spears fan club members, and more are all a part of Lorne’s ramblings.
Hey Lorne, Oddworld Stranger’s Wrath didn’t sell because EA didn’t promote it. End of story. Either make a good game worth playing sometime soon or shut your hole.
Here’s a direct link to the show: EGM Live
I’m so tired of this kind of crap. Just last night as I was watching the trailer for Resident Evil 5 with a friend I called it. I knew this would happen but I hoped it wouldn’t. Resident Evil 5 is being labeled as racist by Black Looks (http://blacklooks.org), a blog dedicated to African women. I really can’t stand it when these people butt in and jump on something that they’re totally ignorant of. Do you think Black Looks took some time to study the series before making these allegations? Obviously not.
Here’s what Black Looks had to say about Resident Evil 5:
Resident Evil 5
on July 31, 2007
Category: Racism, Africa
The new Resident Evil video game depicts a white man in what appears to be Africa killing Black people. The Black people are supposed to be zombies and the white manâ€™s job is to destroy them and save humanity. â€œI have a job to do and Iâ€™m gonna see it through.â€
This is problematic on so many levels, including the depiction of Black people as inhuman savages, the killing of Black people by a white man in military clothing, and the fact that this video game is marketed to children and young adults. Start them youngâ€¦ fearing, hating, and destroying Black people.
They even categorized it under racism. Good going. Never mind the fact that this is the 7th Resident Evil in the evolving storyline with the vast majority of zombies having been white. The witch hunt on gaming or on anything else in pop culture that can be possibly viewed as racist or insensitive is getting so bad that I have to question whether or not people actually want to help or if they just want to make a fuss.
I’m sure Black Looks does some good work and helps some people; but criticizing Resident Evil 5 is completely idiotic. I swear, if Al Sharpton jumps in this (I guess I should say when), I’ll be happy to lead the movement to give him an atomic wedgie.
Edit: Here’s another instance: The Village Voice