Update: It now appears that the culprit for the freezes, lockups, and overheating is actually L.A. Noire itself. Sony’s update seems to be safe, and any consoles having issues after that update seem to be coincidental at this point. Rockstar has admitted that L.A. Noire is having issues jiving with some 360 and PS3 consoles.
Both the PlayStation 3 and Xbox 360 have seen system updates lately, and it seems that both updates are somewhat problematic for older versions of the consoles. In the case of the PlayStation 3, the newest update is to address the issues with the PSN security breach, and the update is required to regain access to your PSN account. The problem, however, is that people are reporting that after updating their consoles that they’re starting to have random console shutdowns or lockups. Rockstar has posted in their support FAQ the following in response to people complaining about freezes or shutdowns during L.A. Noire play sessions:
Question: My PS3 turns itself off when I am playing L.A. Noire. What can I do?
Answer: We have received some reports of PS3s overheating while playing L.A. Noire or beeping three times before shutting down/turning themselves off, mostly on older 60GB and 80GB fat models.Primary reports seem to be that updating to firmware 3.61 will cause PlayStations to overheat. There have been various reports of this on a few different games now, all reporting their PS3s turning off or “Red Lighting” after having installed 3.61. This can range from games randomly freezing to PS3s turning off anywhere between 30 mins use to 2 hours. We have confirmed locally that multiple games (Rockstar and non-Rockstar) overheat or freeze only when 3.61 is installed.At this time we are recommending contacting Sony directly to report the overheating issue. However, this is not the end of our support; we are continuing to test L.A. Noire on all firmware versions and hardware models to isolate the issues and see what can be done. As always, we will update this article as soon as we have updates.
So Rockstar seems to have internally found that it’s the older 60GB and 80GB models that are having issues, but it doesn’t sound entirely limited to them. Obviously overheating is a dangerous thing for your console to experience, so if you have problems after the update, don’t continue to play or else you risk damaging your console. I have a 60GB launch system and I don’t plan on updating until I know it’s 100% safe to do so.
As for the Xbox 360, the latest update seems to be equally problematic, if not worse. After updating with the newest update, many Xbox 360 consoles have been unable to read discs. At all. Microsoft has already responded and is now sending replacement consoles to anybody affected by the issue, but there’s no denying that it’s a major hassle and inconvenience to have to wait for your new console to arrive.
These updates are necessary, but it’s crazy that they can get into the wild with such crippling side effects. It seems to me that the console makers need to include a rollback option on these firmware updates, though I understand that often times the updates exist to plug security holes with the previous version. At least you’d still be able to play your console until they fixed the latest release, however.