Oh great, so I guess I won’t be able to lug my PC rig to a central location with a bunch of my idiot friends to play Starcraft 2 while we all feed from a giant bag of Doritos and suck down bottles of Mountain Dew. People are already freaking out about no LAN support in Starcraft 2 and the news just broke. I don’t exactly see why they don’t include it in the game, as it would be an easy thing to support, but let’s be honest here…99% of the time you play with friends it will be online. I’m sure if enough of a fuss is made it will be added in at some point as well.
Back away from the ledge, Blizzard fans.



I can’t remember the last time I went to a LAN party, but I play games over my home network with my wife from time to time and it seems kind of annoying to add the hurdle of going online to do so. It’s not a deal-breaker though.
I blame Valve’s Steam system for forcing me to become accustomed to online activation schemes. The fact that Blizzard is trying to force more online checks to prevent piracy is just the way the industry is headed.
@Curtis
I blame Valveās Steam system for forcing me to become accustomed to online activation schemes. The fact that Blizzard is trying to force more online checks to prevent piracy is just the way the industry is headed.
Is this a bad thing?
@Curtass
Yes. It is a Very Bad Thing. I bought a game, but I have to activate it online to play it. What happens if I lose my internet connection for some reason (e.g. lost my job and can’t afford it now, moved to an area without tolerable connection) and it can’t be restored for some time (weeks, months). Now how do I play my game that I paid $60 for? And yet, were I to pirate the game for free, I wouldn’t have to worry about online checks. Hmm. Which is the better value there?
You have some very valid points. However, upon Starcraft 2′s release, do you think there would be more people trying to play it without an internet connection, or more people trying to pirate it? I’d say the latter. It’s about opportunity cost. Blizzard can’t make everyone happy. They’re just trying to maximize profits, albeit in a very annoying way.
That’s fine. . .for Blizzard. The honest consumer still loses.
Without any network support, the upcoming title reveals 1UP will instead allow gamers to choose from an array of advanced communication options Blizzard representative Bob Colayco revealed, We don’t currently plan to support LAN play with StarCraft II, as we are building Battlenet to be the ideal
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