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	<title>Comments on: Stop using these buzzwords to describe games!</title>
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	<link>http://stupidgamer.com/2008/06/17/stop-using-these-buzzwords-to-describe-games/</link>
	<description>Videogames and related rants</description>
	<pubDate>Fri, 21 Nov 2008 03:30:41 +0000</pubDate>
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		<title>By: James Tillman</title>
		<link>http://stupidgamer.com/2008/06/17/stop-using-these-buzzwords-to-describe-games/#comment-13425</link>
		<dc:creator>James Tillman</dc:creator>
		<pubDate>Thu, 19 Jun 2008 14:48:33 +0000</pubDate>
		<guid isPermaLink="false">http://stupidgamer.com/?p=796#comment-13425</guid>
		<description>Also, how about the word 'gameplay'?  I'd be curious to see how that one is defined, as most reviewers seem to regard it as the nebulous X-factor that excuses a game from having poor visuals, sound, or writing.  I can't help but feel like if more reviewers paid attention to the specifics of a game's interactivity, developers would be pressured to have excellent controls, or art direction, or some other feature that sets it apart, rather than simply being a 'solid' example of what its genre has to offer.</description>
		<content:encoded><![CDATA[<p>Also, how about the word &#8216;gameplay&#8217;?  I&#8217;d be curious to see how that one is defined, as most reviewers seem to regard it as the nebulous X-factor that excuses a game from having poor visuals, sound, or writing.  I can&#8217;t help but feel like if more reviewers paid attention to the specifics of a game&#8217;s interactivity, developers would be pressured to have excellent controls, or art direction, or some other feature that sets it apart, rather than simply being a &#8217;solid&#8217; example of what its genre has to offer.</p>
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		<title>By: Jeff Rivera</title>
		<link>http://stupidgamer.com/2008/06/17/stop-using-these-buzzwords-to-describe-games/#comment-13410</link>
		<dc:creator>Jeff Rivera</dc:creator>
		<pubDate>Thu, 19 Jun 2008 00:18:14 +0000</pubDate>
		<guid isPermaLink="false">http://stupidgamer.com/?p=796#comment-13410</guid>
		<description>I can hit the crossbar whenever I want. It ain't no thang for a guy like me.</description>
		<content:encoded><![CDATA[<p>I can hit the crossbar whenever I want. It ain&#8217;t no thang for a guy like me.</p>
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		<title>By: mcmark</title>
		<link>http://stupidgamer.com/2008/06/17/stop-using-these-buzzwords-to-describe-games/#comment-13404</link>
		<dc:creator>mcmark</dc:creator>
		<pubDate>Wed, 18 Jun 2008 21:13:37 +0000</pubDate>
		<guid isPermaLink="false">http://stupidgamer.com/?p=796#comment-13404</guid>
		<description>I don't know Brandon, but I like his style.

I bought a 360 right after I played Gears... so I think Gears sold me on buying a 360. I didn't see the purpose of buying a new system, I was going to wait and buy a PS3, since I had been a PS guy since highschool. I don't think Ninja Gaydeen is a system seller, or GTA... but Gears, Halo, Metal Gear, I think you can really use the term in their cases. I think it should only be used for games that are exclusive to a certain platform. Thoughts?

(ps I only let you win the cross bar chalenge because I felt bad for you)</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know Brandon, but I like his style.</p>
<p>I bought a 360 right after I played Gears&#8230; so I think Gears sold me on buying a 360. I didn&#8217;t see the purpose of buying a new system, I was going to wait and buy a PS3, since I had been a PS guy since highschool. I don&#8217;t think Ninja Gaydeen is a system seller, or GTA&#8230; but Gears, Halo, Metal Gear, I think you can really use the term in their cases. I think it should only be used for games that are exclusive to a certain platform. Thoughts?</p>
<p>(ps I only let you win the cross bar chalenge because I felt bad for you)</p>
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		<title>By: Brandon</title>
		<link>http://stupidgamer.com/2008/06/17/stop-using-these-buzzwords-to-describe-games/#comment-13363</link>
		<dc:creator>Brandon</dc:creator>
		<pubDate>Tue, 17 Jun 2008 16:29:16 +0000</pubDate>
		<guid isPermaLink="false">http://stupidgamer.com/?p=796#comment-13363</guid>
		<description>This sleek article requesting an paradigm shift, should speak to the Hardcore or Casual gamer alike, whether they be a mature, or kiddie player.  This post is truly a system seller, or moreso a site seller, and it would epic if the advice given were taken into account by  the industry, unfortunately I think they will see it more of a mixed bag.</description>
		<content:encoded><![CDATA[<p>This sleek article requesting an paradigm shift, should speak to the Hardcore or Casual gamer alike, whether they be a mature, or kiddie player.  This post is truly a system seller, or moreso a site seller, and it would epic if the advice given were taken into account by  the industry, unfortunately I think they will see it more of a mixed bag.</p>
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		<title>By: James Tillman</title>
		<link>http://stupidgamer.com/2008/06/17/stop-using-these-buzzwords-to-describe-games/#comment-13360</link>
		<dc:creator>James Tillman</dc:creator>
		<pubDate>Tue, 17 Jun 2008 16:22:39 +0000</pubDate>
		<guid isPermaLink="false">http://stupidgamer.com/?p=796#comment-13360</guid>
		<description>I think the problem with both hardcore/casual and mature/kiddie is that they mean different things to each person.  For me, a game like Grim Fandango, cartoony as it is, has much more mature writing, comedy, and character development than a darker but shallower title like Gears of War or Twilight Princess.</description>
		<content:encoded><![CDATA[<p>I think the problem with both hardcore/casual and mature/kiddie is that they mean different things to each person.  For me, a game like Grim Fandango, cartoony as it is, has much more mature writing, comedy, and character development than a darker but shallower title like Gears of War or Twilight Princess.</p>
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