One of the biggest and most anticipated titles of 2008 has just gone gold. Fallout 3, due out on October 28th, is coming to PS3, Xbox 360, and PC, and it’s Bethesda’s most ambitious undertaking in company history. On the official web site for Fallout 3, Bethesda has stated that the game is receiving early acclaim and awards, and I think it’s easy to see why.
On the PC, Fallout 3 is going to require some hefty specs. Here are the specs Bethesda released:
Minimum System Requirements:
Windows XP/Vista
1GB System RAM (XP)/ 2GB System RAM (Vista)
2.4 Ghz Intel Pentium 4 or equivalent processor
Direct X 9.0c compliant video card with 256MB RAM (NVIDIA 6800 or better/ATI X850 or better)
Recommended System Requirements:
Intel Core 2 Duo processor
2 GB System RAM
Direct X 9.0c compliant video card with 512MB RAM (NVIDIA 8800 series, ATI 3800 series
I’ll be picking the game up on the 360 simply because it allows me to play on a much larger screen, but I really don’t think you can go wrong with any platform. The game really does look impressive and it should prove to be one of the most engrossing experiences of 2008.
At TGS many new screens, trailers, and announcements have come forth. Without a doubt, the most disappointing screenshot to emerge was Activision’s Quantum of Solace on the Wii. Now, we all know that teh Wii is no graphical powerhouse, but is there any reason why it should look worse than Dreamcast level of graphics? Seriously, Activision, this is grade-A bull crap. Up until now, the biggest joke of a screenshot this generation came from Perfect Dark Zero’s unveiling when Wallguy (full name Wallace Guyford) became an instant meme, but now I think Mr. Bond has outdone our good pal. Maybe the impact is less, but the crappiness is more (now that’s an awesome sentence…stay in school kids).
For comparison sakes…
James Bond: Quantum of Solace on the Wii
Just look at that water on the right side of the pic…LOOK AT IT! The muddied textures, the low poly counts, the haze, and the idiot guy on the left looking down the wrong side of the hall all add up for one poor looking screenshot.
Wallguy’s famous intro to the world with Perfect Dark Zero
Yes, his legs are different sizes, and yes, it looks like he’s part of the wall, but I’m sorry Wallguy, you’ve been outdone.
Microsoft always seems to do a pretty good job at Tokyo Games Show, and this year is no exception. Much like they did at E3, Microsoft gave some pretty strong focus to their new dashboard for the Xbox 360, which is coming November 19th. We also saw new Halo announcements, release dates for big name games, and plenty more. See below for some of the show highlights thus far.
Halo 3: Recon, coming Fall 2009
The game will feature a new playable character, an ODST Marine. Check out the debut trailer.
Everybody’s least favorite enemy ever is going to be appearing in Halo Wars. Deal with it. Pic with info below.
The New Xbox Experience Coming November 19
In what looks like it’s a cross between Vista, the current Xbox dashboard, and Nintendo’s Wii channels, the upcoming dashboard for the Xbox 360 is going to be sweet.
Several announcements for XBLA
Here are some upcoming titles for Xbox Live Arcade. Some are due out this year, others in the first half of next year.
Super Arkanoid (2008 release)
Space Invaders Extreme (2008 release)
Metal Slug 7
R-Type
The King of Fighters ‘98: Ultimate Match
There was plenty more from Microsoft at TGS, especially from 3rd parties. We’ll keep you all updated, so keep an eye on the blog (or go to a site that updates faster, I don’t care).
Square Enix is showing a new trailer for Final Fantasy Crystal Chronicles: Echoes of Time for Wii and DS on the show floor. Is it just me, or do both versions look EXACTLY the same?
Now this is just downright insane. Over at Gamevideos.com, a user has uploaded video of a working calculator that was constructed in the LittleBigPlanet beta. This is just crazy, folks. Check out the video below, and then read what it took to put it together.
1up picked up on this video and asked the creator what it took to make this all work, and here’s what they said in their writeup:
The creator, PSN user ‘Upsilandre,’ admits that there are probably easier ways to create a calculator, but he opted to create an electronic calculator capable of doing decimal and binary conversions, as well as addition and subtraction. It was built using more than 1600 parts, including 610 magnetic switches, 500 wires, and 430 pistons. I find it difficult to wrap my head around organizing that many things, let alone making them the backbone of a functioning calculator.
It’s pretty incredible to think that Upsilandre was able to work this out in his head, and it’s equally incredible that the game allows for such creativity. I really can’t wait to see what the game will offer when the final retail version is out in the public’s hands.
Nintendo’s Japanese Media Summit conference has just concluded, and I must say it was one hell of a ride. In addition to a flurry of announcements regarding the Wii and the new DSi, they also released a list of the Wii’s line up for the remainder of 2008 and a preliminary lineup for 2009 in Japan. The titles in BOLD and marked as NEW are games announced at the conference. (List stolen from Neo-GAF)
2008
Wii Music (Nintendo) 10/16
Animal Crossing: City Folk (Nintendo) 11/20
The Melancholy of Haruhi (Kadokawa Shoten) 11/27
Tatsunoko vs. Capcom: Cross Generation of Heroes (Capcom) 12/11
428 (Sega) 12/4
Samba de Amigo (Sega) 12/11
Let’s Tap (Sega) Dec. 2008
Cooking Mama 2 (Taito) 12/4
Rygar: Muscle Impact (Tecmo) Dec. 2008
Guitar Hero: Aerosmith (Activision) 10/16
Karaoke Joysound Wii (Hudson) 12/18
Sky Crawlers (Bandai-Namco) 10/16
Happy Dance Collection (Bandai-Namco) 10/23
Family Ski: World Ski & Snowboard (Bandai-Namco) 11/13
Klonoa: Door to Phantomile (Bandai-Namco) 12/4
Taiko Drum Master Wii (Bandai-Namco) 12/11
Tenchu 4 (From Software) 10/23
Harvest Moon: Exciting Animal March (Marvelous) 10/30
Rune Factory Frontier (Marvelous) 11/27
Shape Boxing (Rocket Co.) 10/30
2009
Wii Sports Resort (Nintendo) Spring
Start w/ 100 Conversations! English Conversation (Nintendo) 2009 NEW
Punch-Out!! (Nintendo) 2009 NEW
Trace Memory: R, Gateway of Memory (Nintendo) 2009 NEW
Kensax (Nintendo) 2009 NEW
Cosmic Walker (Nintendo) 2009 NEW
Spawn Smasher (Nintendo) 2009 NEW
Dynamic [illegible] (Nintendo) 2009 NEW
Takt of Magic (Nintendo) 2009
Sin & Punishment 2 (Nintendo) 2009 NEW
Forever Blue 2: Beautiful Ocean (Nintendo) 2009 NEW
Everyone’s the Star on the NHK Red-and-White Quiz Battle (Nintendo) 2009
Line Attack Heroes (Nintendo) 2009
Castlevania: Judgment (Konami) Winter 2008-2009
Dead Rising: Zombies’ Sacrifice (Capcom) Winter 2008-2009
Nintendo is intent on celebrating its past and exposing its newfound “expanded” market to the finest titles in the Nintendo portfolio. With the Virtual Console Nintendo has been able to steadily release classic titles, but great games from the GameCube are obviously too big to make use of the Virtual Console service and many stores are no longer carrying GameCube software. In yesterday’s press conference, Nintendo announced that certain GameCube titles would see a re-release on the Wii with a budget price point. The first title to be released will be Pikmin, one of the best titles of the past generation. After Pikmin, DK Jungle Beat will see a re-release. At this point it’s not sure if they will enhance the games in any manner of if they’ll be just straight re-releases. Either way, it should be a great opportunity for Nintendo’s new audience to experience some of the classics that defined Nintendo’s underappreciated predecessor to the Wii.
Off the top of my head I can think of a few games that could definitely use a re-release in addition to Pikmin and DK: Jungle Beat. For starters, I’d like to see Pikmin 2, Metroid Prime 1 & 2, Legend of Zelda: The Wind Waker, F-Zero GX, Super Mario Sunshine, and Eternal Darkness.